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Familiar Jobs and Event Echoes

Familiar jobs

What it is

A job changes what your familiar does to help. A job replaces its little elemental spell; it never adds a second one.

How to use it

Type /runelab familiar <job>:

Job What your familiar does
companion The default. It casts its element’s little spell.
scout Makes the nearest monster within 16 blocks glow for 5 seconds and points a ray at it.
guardian When a creature has hurt you in the last 5 seconds, gives you Absorption for 5 seconds. It won’t stack on Absorption you already have.
gardener Marks a fully grown crop near you with green sparkles. It never harvests or changes your farm.

Your choice is kept through logging out and death. Jobs are for wisp familiars only, not Cinnamon.

Event echoes

What it is

Some world events leave an echo behind for ten minutes: a looted fallen star, a rift you won or sealed, or a mana storm that ended. You see it as a small cloud of particles over the spot.

How to use it

Crouch within four blocks of an echo to claim its boon. Each player can claim each echo once.

Echo Boon
Fallen star Night Vision (60 seconds) and Slow Falling (10 seconds)
Rift Resistance (20 seconds)
Mana storm Regeneration (10 seconds)

Tips

  • You don’t have to be there when the event ends. Come back within ten minutes and the echo is still waiting.
  • Echoes give no items and don’t change the land.
  • See World events for the events themselves.

Type to find a guide, rune or recipe.