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Items and crafting

Wildercord’s items and blocks: what each is for, its recipe, and where to find it. For every rune’s recipe, see Rune Recipes. For the swordsman’s weapons, see Swordsman’s Weapons.

The Wildercord tab of the creative menu: four Cords, a Blank Rune, a Mana Crystal, a Torn Page, a Training Dummy, a Scribing Desk, the Tome of the Fifth Page, four foci, twenty staffs and several blocks The Wildercord tab in the creative menu

A grid shows a recipe where the layout matters. A list means the items can go anywhere in the grid.

Everything at a glance

Item What it’s for How to get it
Blank Rune The base of every rune recipe Crafted, 4 at a time
Runes Thread them onto your Cord Crafted, found, fished, traded
Knot A whole spell in one rune Tied at the Fusion Altar
Twine Cord Your first Cord Crafted
Copper Cord More sockets, spells and mana Crafted from a Twine Cord
Amethyst Cord More again, Tier III runes Crafted from a Copper Cord
Echo Cord The best Cord, Tier IV runes Crafted from an Amethyst Cord
Mana Crystal +10 max mana for good; a crafting ingredient Crafted, found, traded
Potions of Clarity and Mana Faster mana, or mana at once Brewed
Spell Scroll One spell anyone can cast once Inscribed from the Cord screen
Torn Page The riddle of a secret spell Found, fished, traded
Fusion Altar Rank up, fuse and tie Knots Crafted
Scribing Desk Makes a Runesmith; your daily contracts Crafted
Wellstone Faster mana for everyone near it, on a ley line Crafted
Training Dummy Try your spells and read your damage Crafted
Runic Hearth Charge it with spells for small boons and a group ritual Crafted
Backpacks 18, 27 or 36 more slots, in hand or worn Crafted, each from the one before
Wisp Lantern Call out and send home your familiars Crafted
Staffs +20% power and 10% less mana for one element Crafted
Greater staffs +35% power and 10% less mana for one element Bosses, Archive vaults
Tome of the Fifth Page A fifth spell Found
Foci Faster charging, cheaper spells, more mana, echoes, or spell protection Crafted, found
Swordsman’s weapons Oathkeeper, the Bulwark Maul and the Skyrend Glaive See their page
Trophies Cinder Heart, Astral Lens, Drowned Quill Dungeon bosses
Rune Seal, Archive Lectern, Dungeon Altar, Fallen Star Dungeon and event blocks Found in place, never taken

Runes and blanks

Blank Rune

The plain tablet every rune is made from.

Crafting grid: top row empty · Cobblestone · empty; middle row Cobblestone · Lapis Lazuli · Cobblestone; bottom row empty · Cobblestone · empty

4 Cobblestone around 1 Lapis Lazuli makes 4 Blank Runes.

Used for:

  • Every rune recipe: a Blank Rune plus a few items. See Rune Recipes. Once you’ve held a Blank Rune, all the rune recipes appear in your recipe book.
  • The Twine Cord and the Scribing Desk (below).
  • Tying Knots at the Fusion Altar.
  • Attunement: some lands hold a rune of their own. Meditate there with a Blank Rune in hand and it becomes that rune. Its tooltip counts how many you’ve attuned. See Runes of the World.
  • Lightning runes: drop Blank Runes on the ground within two and a half blocks of a lightning rod during a thunderstorm. When lightning strikes the rod, every blank lying there becomes a Lightning rune, a whole stack at a time. See the Lightning rune on Storm effects.

Also from: a Novice Runesmith (4 for 1 emerald), reaction and element-cast contracts (6 or 4), Archive library chests and the hall chests of the other dungeons, a closed rift siege, and some advancements (8 each).

Runes

Each rune is its own item, named after its rune (Fire Rune). Hold one and right-click to learn it for good; after that the item is a spare. Runes stack to 16.

  • Recipes: Rune Recipes lists every craftable rune.
  • Fishing: a treasure catch in open water is often a rune, and magic waters can tangle one in your line on top of the catch. See Fishing.
  • Everything about them: Runes.
  • Ranked runes (Fire Rune II) shimmer and come from the Fusion Altar.
  • Spares can be ranked up or combined at the Fusion Altar, or sold and swapped at a Runesmith.
  • A rune from an add-on mod that’s no longer installed shows as a Silent Rune. It stays safe and wakes up again when the add-on comes back.

Knot

A whole spell tied into one rune at the Fusion Altar, from a Blank Rune, a piece of String and one of your spells. Named after the spell (Knot: Ember Fan), it takes one socket, costs 10% less mana than the runes inside, and anyone can learn it with a right-click. Knots stack to 16.

Cords

A Cord is worn in the Cord slot above your off-hand (open your inventory with E). Each Cord is crafted from the one before it, so you build them up in order. Cords don’t stack. See Cords for everything about them.

Cord Sockets per spell Spells Runes up to Mana Regenerates
Twine Cord 3 1 Tier I 100 5 a second
Copper Cord 5 2 Tier II 150 6 a second
Amethyst Cord 8 3 Tier III 225 7 a second
Echo Cord 12 4 Tier IV 300 8 a second

Twine Cord

Crafting grid: top row String · empty · String; middle row empty · String · empty; bottom row empty · Blank Rune · empty

3 String and 1 Blank Rune. The first time you wear a Cord you learn Self, Bolt and Push, and spell 1 is ready to cast. See Getting Started.

Copper Cord

Crafting the Copper Cord: the Cord before it and its materials, in any layout

Shapeless: Twine Cord, 4 Copper Ingots, 1 Amethyst Shard.

Amethyst Cord

Crafting the Amethyst Cord: the Cord before it and its materials, in any layout

Shapeless: Copper Cord, 4 Amethyst Shards, 2 Gold Ingots.

Echo Cord

Crafting the Echo Cord: the Cord before it and its materials, in any layout

Shapeless: Amethyst Cord, 2 Echo Shards, 1 Netherite Scrap.

Cords can be enchanted with Wildercord’s Cord enchantments at an enchanting table, an anvil or with books. See Enchantments.

Mana

Mana Crystal

Crafting grid: top row Lapis Lazuli · Amethyst Shard · Lapis Lazuli; middle row Amethyst Shard · Diamond · Amethyst Shard; bottom row Lapis Lazuli · Amethyst Shard · Lapis Lazuli

4 Lapis Lazuli, 4 Amethyst Shards and a Diamond make 1 Mana Crystal. A Lumen Antler works in place of the Diamond. Crystals stack to 16.

Use it: right-click to absorb it: +10 max mana, forever. Up to 100 crystals count (+1,000 max mana); after that the crystal isn’t used. See Mana.

Used for: every Tier III rune recipe (with a Diamond), the Wellstone, every staff and every focus.

Also from:

Where Chance or amount
Ancient city chests 30%
Stronghold library chests 30%
End city treasure chests 25%
Trial chamber vaults 25%
Bastion treasure chests 25%
Buried treasure 20%
Woodland mansion chests 20%
Archive library and vault chests, and the halls and vaults of the other dungeons sometimes
The Archivist, the Cinder Warden, the Star-Eater, the Tide Scribe 3 each
The Riftcaller 1 to 3
A Fallen Star 1
A closed rift siege sometimes 1
A Runesmith Expert: 22 emeralds and 4 Amethyst Shards. Master: 20 emeralds.
The imbue contract 1
Some advancements 1 or 3

Potions

Two potions, brewed in a brewing stand from an Awkward Potion:

Potion Brew Effect What it does Lasts
Potion of Clarity Awkward Potion + Amethyst Shard Clarity Mana regenerates 50% faster 3:00
Potion of Clarity, longer Potion of Clarity + Redstone Clarity Mana regenerates 50% faster 8:00
Potion of Clarity, stronger Potion of Clarity + Glowstone Dust Clarity II Mana regenerates 100% faster 1:30
Potion of Mana Awkward Potion + Lapis Lazuli Mana Restores 60 mana at once instant
Potion of Mana, stronger Potion of Mana + Glowstone Dust Mana II Restores 120 mana at once instant
  • Splash potions: add Gunpowder to any of them. Lingering potions: add Dragon’s Breath to a splash potion. You can also start from an Awkward splash or lingering potion.
  • Lingering potions make Arrows of Clarity and Arrows of Mana in the usual way.
  • The Potion of Mana can’t be made to last longer: it’s instant.

See Mana for how these fit with your other ways to regain mana.

Paper magic

Spell Scroll

One of your spells, written on paper, that anyone can cast once, with or without a Cord, whether or not they know its runes.

  • Made: on the Cord screen, press Inscribe a scroll with the spell selected. It takes a sheet of Paper, an Ink Sac (or Glow Ink Sac) and twice what the spell costs you to cast.
  • Named after its spell (Scroll of Splitting Frost Bolt); it shimmers, and its tooltip shows the spell’s readout and who inscribed it.
  • Used: right-click to cast it; the scroll is used up.
  • Scrolls stack to 16.

Everything about scrolls: Spell Scrolls.

Torn Page

A page torn from an old grimoire. Right-click to read it: you learn the riddle of a secret spell you haven’t found yet, and the riddle goes into your Grimoire. In the Overworld, the page’s margin also sketches the way to the nearest Archive: an Archive lies about 650 blocks to the northwest.

If there’s no riddle left you haven’t found or been given, the page says so and isn’t used up. Pages stack to 16.

Found:

Where Chance or amount
Stronghold library chests 45%
Ancient city chests 25%
Woodland mansion chests 25%
Trial chamber vaults 15%
Dungeon (monster spawner) chests 12%
Desert pyramid chests 12%
Fishing in open water about 1 treasure catch in 11 (see Fishing)
Archive library and vault chests, and the halls and vaults of the other dungeons often
The Archivist 2
The Cinder Warden, the Star-Eater, the Tide Scribe 1 each
A Runebound 6% (a Runebound Adept: 20%)
A Runesmith Journeyman: 14 emeralds and a Book. Expert: 16 emeralds.

Blocks you can craft

Fusion Altar

Crafting grid: top row Deepslate Tiles · Block of Amethyst · Deepslate Tiles; middle row Block of Amethyst · Lodestone · Block of Amethyst; bottom row Deepslate Tiles · Block of Amethyst · Deepslate Tiles

Ranks runes up, fuses two effects into a new one, and ties spells into Knots. Mine it with a pickaxe. See The Fusion Altar.

Scribing Desk

Crafting grid: top row Wooden Slab · Wooden Slab · Wooden Slab; middle row Blank Rune · Bookshelf · Blank Rune; bottom row empty · Wooden Slab · empty

Any wooden slabs. A villager without a job becomes a Runesmith at it, and right-clicking it opens your daily contracts. Best mined with an axe.

Wellstone

Crafting grid: top row Polished Deepslate · Block of Amethyst · Polished Deepslate; middle row Block of Amethyst · Mana Crystal · Block of Amethyst; bottom row Deepslate Tiles · Deepslate Tiles · Deepslate Tiles

A mana well. Set it on a ley line in the Overworld and it wakes: circles turn on the ground around it, and everyone within 12 blocks regenerates mana 50% faster. Off a ley line it only glows faintly. Wild wisps rise out of its mana at any hour, and a familiar told to stay near it waits there. Mine it with a pickaxe. See Ley Lines and the Wellstone.

Training Dummy

Crafting grid: top row empty · White Wool · empty; middle row Stick · Hay Bale · Stick; bottom row empty · Smooth Stone Slab · empty

A straw dummy for trying your spells. Use it on a block to set it up facing you. It never dies: every hit floats up as a number, and its name shows your damage per second. Sneak and punch it to pick it back up. Dummies stack to 16. Hits on a dummy don’t count for contracts. See Training Dummy.

Runic Hearth

Crafting grid: top row Gold Ingot · Book · Gold Ingot; middle row Stone Bricks · Mana Crystal · Stone Bricks; bottom row Stone Bricks · Stone Bricks · Stone Bricks

Cast spells at it to charge it, then it spends the charge on small boons for you and your party, or runs a ritual with friends. See Runic Hearth.

Backpacks

Extra room you carry: the Backpack (18 slots), the Reinforced Backpack (27) and the Runewoven Backpack (36). Each bigger one is crafted from the one below it and keeps everything inside. Use one to open it, or wear it in the Backpack slot on the gear tray and press B. Whatever is inside stays inside, wherever the backpack goes.

Everything about them (opening, wearing, dyeing, what can’t go inside) is on Backpacks.

Familiars

Wisp Lantern

Crafting grid: top row empty · Amethyst Shard · empty; middle row Glass Pane · Lantern · Glass Pane; bottom row empty · Amethyst Shard · empty

Where your familiars rest. Use it to send the familiar that’s out home, or to call it out again; sneak and use it to call the next one. Its tooltip lists every familiar you keep. The familiars belong to you, not to the lantern, so any lantern works. See Familiars.

Casting gear

Worn in your inventory’s gear slots (Staff, Focus and Tome) while you cast, or held while a slot is empty. Full details on Casting Gear. None of them stack.

Staffs

One for each element. Two handles, two of the element’s material, and a Mana Crystal:

Staff Material Handle
Fire Staff Blaze Powder Blaze Rod
Frost Staff Packed Ice Stick
Storm Staff Lightning Rod Stick
Wind Staff Wind Charge Stick
Earth Staff Mossy Cobblestone Stick
Life Staff Glistering Melon Slice Stick
Void Staff Ender Pearl Stick
Arcane Staff Amethyst Shard Stick
Time Staff Clock Stick
Blood Staff Nether Wart Stick

Either hand: effects of its element +20% power, and spells with an effect of its element cost 10% less.

Greater staffs

A Greater Fire Staff and so on, one for each element. Can’t be crafted: they drop from the Archivist (50%, any element), the Ender Dragon (50%: Void, Arcane or Time), the Wither (35%: Void or Blood), the Warden (35%: Earth or Storm) and Elder Guardians (35%: Frost or Life), and are found in Archive vaults. Effects of its element +35% power.

Tome of the Fifth Page

Tome slot (or off-hand): a fifth spell to thread and cast while it counts. Can’t be crafted: found in Archive vaults and libraries and in stronghold libraries.

Foci

Focus slot (or off-hand). Each is a plus shape around a Mana Crystal.

Focus of Haste (charged casts fill 40% faster)

Crafting grid: top row empty · Feather · empty; middle row Sugar · Mana Crystal · Sugar; bottom row empty · Gold Ingot · empty

Focus of Thrift (spells cost 15% less mana, but hit 10% softer)

Crafting grid: top row empty · Emerald · empty; middle row Gold Ingot · Mana Crystal · Gold Ingot; bottom row empty · Gold Ingot · empty

Focus of the Deep Well (+50 max mana)

Crafting grid: top row empty · Block of Lapis Lazuli · empty; middle row Polished Deepslate · Mana Crystal · Polished Deepslate; bottom row empty · Polished Deepslate · empty

Focus of Echoes (a 10% chance a spell goes off again, free)

Crafting grid: top row empty · Echo Shard · empty; middle row Amethyst Shard · Mana Crystal · Amethyst Shard; bottom row empty · Amethyst Shard · empty

Focus of Resolve (incoming spells hurt 20% less, but your spell effects are 15% weaker)

Crafting grid: top row empty · Iron Ingot · empty; middle row Amethyst Shard · Mana Crystal · Amethyst Shard; bottom row empty · Iron Ingot · empty

Foci are also found in Archive vaults and libraries, stronghold libraries, ancient cities and woodland mansions.

Two more foci, the Focus of Reprieve and the Focus of Grounding, help you survive spells. See Defensive Foci.

Trophies

Each of the three dimension dungeons’ bosses always drops its trophy. A trophy is kept, not spent: hold it up (right-click) for a boon, then it rests for 5 minutes before it works again. Trophies don’t stack, and fire and lava can’t destroy them.

Trophy From Hold it up for
Cinder Heart The Cinder Warden, in the Ember Sanctum Fire Resistance for 3 minutes
Astral Lens The Star-Eater, in the Astral Observatory Night Vision for 3 minutes and Slow Falling for 1 minute
Drowned Quill The Tide Scribe, in the Drowned Scriptorium Water Breathing and Dolphin’s Grace for 3 minutes

Blocks found only in the world

These blocks are part of Wildercord’s dungeons and events. They can’t be broken or collected in survival. The first three appear in the creative menu for builders.

Block Where What it does
Rune Seal The Archive’s doors Each is carved with an element’s glyph. Strike it with a spell of that element and every block of that element in the door lights up. Light every element in the door within ten seconds and the door dissolves. See The Archive.
Archive Lectern The heart of the Archive The Archivist rises from it the first time a player comes near. It goes quiet once the Archivist falls (if its Archivist is lost without being killed, it wakes a new one a few minutes later).
Dungeon Altar The heart of each dimension dungeon’s arena The dungeon’s boss rises from it the first time a player comes near: the Cinder Warden, the Star-Eater or the Tide Scribe. It goes quiet once the boss falls.
Fallen Star Where a star comes down in a starfall A glowing lump of starstone that can’t be mined, and that even the Wither can’t break. Once its guards are beaten, use it to break it open for a rune and a Mana Crystal. It crumbles once looted, or fades after twenty minutes. It has no item at all.

Type to find a guide, rune or recipe.