Magic Circles
What it is
Every spell draws its own magic circle, built from its runes. Learn to read it and you know what a spell does before it lands: yours, another player’s, or the one a Runebound is about to throw at you.
You’ll see the same circle under a caster’s feet, behind their shoulders while they charge, in a monster’s hand, on the floor of a Domain, in a Shield, on a glyph, and beside the Cord screen and Grimoire. A longer spell never makes a bigger circle, just more points on its star.
How to get it
Every spell has one. To learn the runes’ looks, watch the circle beside the Cord screen: it redraws each time you change your spell.
How to use it
The parts, from outside in

- Frame: a heavy ring with a ray on each star point.
- Script band: the spell’s rune emblems, in order, written round and round.
- Pattern band: the ring pattern of the spell’s first effect, showing its element from far off.
- Star: one point per rune. One to three runes get a six-pointed star, four runes an eight-pointed one.
- Roundels: a small circle for each rune, in casting order clockwise from the top.
- Seal: the emblem of the spell’s first rune, usually its shape.
The circle takes the colour of the spell’s first effect, or teal if it has none.
Family and element

| Family | Colour | Ring line | Emblem frame |
|---|---|---|---|
| Shape | Teal | Double line | Square |
| Effect | Its element’s colour | Solid line | Circle |
| Modifier | Gold | Dashed line | Diamond |
| Link | Violet | Chain of ovals | Octagon |
| Element | Colour | Ring motifs | Emblem glyph |
|---|---|---|---|
| Fire | Orange | Flame teeth, embers | A flame peak |
| Frost | Pale blue | Crystals, snowflakes | A snowflake |
| Storm | Yellow | Lightning, forks | A lightning bolt |
| Wind | Pale green | Waves, swirls | Two wavy lines |
| Earth | Brown | Blocks, pillars | A downward wedge |
| Life | Green | Buds, leaves | A flower |
| Void | Violet | Crescents, eyes | A crescent |
| Arcane | Pink | Stars, crosses | A four-pointed star |
| Time | Pale gold | Hourglasses, dials | An hourglass |
| Blood | Crimson | Drops, fangs | A drop |
- Fused runes have a braided ring in both elements’ colours and an emblem split down the middle. See Fused Runes.
- Knots show a plain link ring, hiding what’s inside. See Knots.
- Secret spells have their own centrepiece instead of a star. See Secret Spells.
- Circle Disciplines add their own moving design, such as petals or an iris. See Circle Disciplines.
Read one fast
- Colour is the element.
- The seal is the shape: where it’s going.
- Count the roundels: a long spell usually does more than one thing.
- Violet chain rings are links: something more happens later.
The circle at the top of this page has seven points, a teal Nova seal and orange fire bands. Its roundels read
Nova · Flashfire · Widen · Shock · Amplify · On Hit · Burst. The last Burst has no effect after it, so it does
nothing: circles show weak spots too.
Tips and counterplay
Telegraphs. A Runebound about to cast holds its circle in its right hand for about a second, its nameplate turns bold between » « marks, and its rune marks flare. Bosses and the Archivist do the same for about a second and a half, and their boss bar names the spell. For Zone, Rain, Mine or Domain, the ground where it lands is marked.
When you see one:
- Step out of the marked ground.
- Shoot it down. Your bolt meeting theirs in the air bursts both. See Playing Together.
- Parry with a Shield at the last moment. See Shields and Parrying.
- Read it. A frost circle means keep fire ready for a Shatter. A violet chain means more is coming.