Casting gear
Casting gear works alongside your Cord. A staff favours one element, a greater staff is a stronger staff from a boss, the Tome of the Fifth Page opens a fifth spell, and a focus bends every spell you cast. You wear each piece in its own inventory slot, so you don’t have to hold it.
A Fire Staff’s flourish after a charged Fire spell
The gear slots
Your inventory (E) has a small tray on top of the window, above your armour. In Creative it’s in the Survival Inventory tab, beside the Cord slot.

| Slot | Takes |
|---|---|
| Staff | Any staff or greater staff |
| Focus | Any focus |
| Tome | The Tome of the Fifth Page, or the Breath Sash |
| Backpack | A backpack |
Click a piece in, or shift-click it. What counts is what’s in your slots when you cast.
Held gear still works while its slot is empty. Staffs work in either hand. The tome and foci work in your off-hand. A piece in a slot replaces held pieces of the same kind: with a Fire Staff in the slot, a Frost Staff in your hand does nothing.
Worn gear shows on you: a staff across your back, a focus by your shoulder, the tome at your hip.
Gear in your slots drops when you die, like the rest of your inventory, unless the server keeps inventory.
Staffs
There’s a staff for each of the ten elements: Fire, Frost, Storm, Wind, Earth, Life, Void, Arcane, Time and Blood. Each one:
- gives effects of its element +20% power,
- makes any spell with an effect of its element cost 10% less mana,
- leaves a flourish of its element when you release a charged spell. It’s just for show.
Crafting a staff
Two handle pieces, two of the element’s material and a Mana Crystal. The Mana Crystal goes in the top right corner, and the handle runs down to the bottom left.
| Staff | Material (2) | Handle (2) |
|---|---|---|
| Fire Staff | Blaze Powder | Blaze Rods |
| Frost Staff | Packed Ice | Sticks |
| Storm Staff | Lightning Rod | Sticks |
| Wind Staff | Wind Charge | Sticks |
| Earth Staff | Mossy Cobblestone | Sticks |
| Life Staff | Glistering Melon Slice | Sticks |
| Void Staff | Ender Pearl | Sticks |
| Arcane Staff | Amethyst Shard | Sticks |
| Time Staff | Clock | Sticks |
| Blood Staff | Nether Wart | Sticks |
Greater staffs

A greater staff works like a staff, but its element’s effects get +35% power. It also gives the same 10% discount and a bigger flourish. You can’t craft one:
| Where | Chance | Elements |
|---|---|---|
| The Archivist (the Archive’s boss) | 50% | Any |
| The Ender Dragon | 50%, every kill | Void, Arcane or Time |
| The Wither | 35% | Void or Blood |
| The Warden | 35% | Earth or Storm |
| An Elder Guardian | 35% | Frost or Life |
| Archive vault chests | See Where gear is found | Any |
The Tome of the Fifth Page

The tome gives you a fifth spell, whatever your Cord.
- Put it in the Tome slot (or your off-hand). A fifth row appears in the Cord screen, with as many sockets as your Cord’s other rows.
- Select it with
V, or press5on the spell wheel. You can also bind Cast spell 5 (the tome’s) in Controls. - Take the tome out and spell 5 locks, but its runes are kept.
- The fifth spell can go on a Spell Scroll, but not in a Knot.
The tome can’t be crafted. Find it in chests (see below).
The Breath Sash shares this slot. It’s a swordsman’s choice instead of a fifth spell: see Aura-forged gear.
Foci

A focus changes every spell you cast. Each is a plus shape around a Mana Crystal.
| Focus | What it does | Recipe |
|---|---|---|
| Focus of Haste | Charges fill 40% faster | Feather on top; Sugar, Mana Crystal, Sugar across; Gold Ingot below |
| Focus of Thrift | Spells cost 15% less, but effects are 10% weaker | Emerald on top; Gold Ingot, Mana Crystal, Gold Ingot across; Gold Ingot below |
| Focus of the Deep Well | +50 max mana | Block of Lapis Lazuli on top; Polished Deepslate, Mana Crystal, Polished Deepslate across; Polished Deepslate below |
| Focus of Echoes | 10% chance a spell goes off again for free half a second later | Echo Shard on top; Amethyst Shard, Mana Crystal, Amethyst Shard across; Amethyst Shard below |
| Focus of Resolve | Spells hurt you 20% less, but your effects are 15% weaker | Iron Ingot on top and below; Amethyst Shard, Mana Crystal, Amethyst Shard across |
Two more foci protect you: the Focus of Reprieve and the Focus of Grounding. See Defensive Foci. For armour against spells, see Elemental Armour.
Where gear is found
A chest that can hold gear rolls once for one piece, chosen evenly from its list:
| Chest | Chance | Possible pieces |
|---|---|---|
| Archive vault | 45% | The tome, the five foci above, or any greater staff |
| Archive library | 20% | The tome or the five foci above |
| Stronghold library | 10% | The tome or the five foci above |
| Ancient city | 12% | The five foci above |
| Woodland mansion | 8% | The five foci above |
The server can change these chances. Plain staffs are never found: craft them.
How gear stacks
- The same piece twice counts once.
- Two staffs never discount one spell twice. A Fire and Frost spell with both staffs costs 10% less, not 20%. Each staff still boosts its own element.
- The better staff counts. A Fire Staff and a Greater Fire Staff give +35%, not more.
- A staff and a focus both work. A Fire Staff with Thrift gives Fire effects +20% then 10% weaker, and the spell costs 10% less then 15% less.
- Gear applies last, after Heart Circles, Cord enchantments, charge and ranks.
The Cord screen’s readout and mana badge show what your gear does to the spell you’re editing. A Spell Scroll ignores gear.
All gear recipes are also in Items and Crafting.