Blood effects
Life paid for power. Blood cuts, drains, bleeds and turns wounds into strength.
10 blood effects you can craft or find in the usual way. Blood also has runes of the world, fused runes and innate runes: see their own pages.
Clot
Tier I · Blood · Helps you and your allies · 4 mana · needs any Cord
For 3 minutes, poison and wither on you wear off twice as fast.
How to get it: Craft: a Blank Rune, Milk Bucket and Spider Eye. The recipe is shapeless: any layout, any crafting grid.

Modifiers that work on it: Frugal, Kindred, Steady, Magnetic, Sowing, Furrowing, Fertile, Torchset, Ore Sensing, Sunlit, Fleecing
Leech
Tier I · Blood · Harms enemies · 8 mana · needs any Cord
3 damage, and you heal for what it takes; what a full heart can’t hold becomes a shield of up to 4.
How to get it: Craft: a Blank Rune, Spider Eye and Redstone Dust. The recipe is shapeless: any layout, any crafting grid.

Modifiers that work on it: Amplify, Frugal, Linger, Overcharge, Execute, Trial Key, Kindled, Unstable, Thirst, Belated, Steady, Magnetic, Sowing, Furrowing, Fertile, Torchset, Ore Sensing, Sunlit, Fleecing
Rend
Tier I · Blood · Harms enemies · 5 mana · needs any Cord
Rends armour: targets lose 4 armour for 10 seconds, and what they naturally resist they take at full strength.
How to get it: Craft: a Blank Rune, Iron Nugget and Bone. The recipe is shapeless: any layout, any crafting grid.

Modifiers that work on it: Extend, Frugal, Steady, Magnetic, Sowing, Furrowing, Fertile, Torchset, Ore Sensing, Sunlit, Fleecing
Taunt
Tier I · Blood · Harms enemies · 5 mana · needs any Cord
Enemies hit turn on you for 6 seconds, and you get Resistance I for as long.
How to get it: Craft: a Blank Rune, Rotten Flesh and Redstone Dust. The recipe is shapeless: any layout, any crafting grid.

Modifiers that work on it: Extend, Frugal, Steady, Magnetic, Sowing, Furrowing, Fertile, Torchset, Ore Sensing, Sunlit, Fleecing
Bleed
Tier II · Blood · Harms enemies · 8 mana · needs a Copper Cord or better
Opens a wound: 2 damage, then 1 more every half second for 4 seconds (half as much again while it moves).
How to get it: Craft: a Blank Rune, Shears and Redstone Dust, plus 2 Lapis Lazuli and a Gold Ingot. The recipe is shapeless: any layout, any crafting grid.

Modifiers that work on it: Amplify, Extend, Frugal, Overcharge, Execute, Trial Key, Kindled, Unstable, Thirst, Belated, Steady, Magnetic, Sowing, Furrowing, Fertile, Torchset, Ore Sensing, Sunlit, Fleecing
Dismantle
Tier II · Blood · Harms enemies · 10 mana · needs a Copper Cord or better
Three unseen slashes a tenth of a second apart: 3 damage each, straight through armour; the last is twice as deep against something that isn’t facing you.
How to get it: Craft: a Blank Rune, Shears, plus 2 Lapis Lazuli and a Gold Ingot. The recipe is shapeless: any layout, any crafting grid. Also found: Shipwrecks; Buried treasure; Trial vaults.

Modifiers that work on it: Amplify, Frugal, Linger, Overcharge, Execute, Trial Key, Kindled, Unstable, Thirst, Belated, Steady, Magnetic, Sowing, Furrowing, Fertile, Torchset, Ore Sensing, Sunlit, Fleecing
Gash
Tier II · Blood · Harms enemies · 9 mana · needs a Copper Cord or better
A wound that won’t close: 3 damage, and for 8 seconds the target can’t heal, is left bleeding, and weeps 0.4 damage plus 1% of its health a second.
How to get it: Craft: a Blank Rune, Flint and Rotten Flesh, plus 2 Lapis Lazuli and a Gold Ingot. The recipe is shapeless: any layout, any crafting grid.

Modifiers that work on it: Amplify, Extend, Frugal, Linger, Overcharge, Execute, Trial Key, Kindled, Unstable, Thirst, Belated, Steady, Magnetic, Sowing, Furrowing, Fertile, Torchset, Ore Sensing, Sunlit, Fleecing
Heartsense
Tier II · Blood · Helps you and your allies · 6 mana · needs a Copper Cord or better
For 30 seconds, you see the heartbeat of every creature within 24 blocks.
How to get it: Craft: a Blank Rune, Fermented Spider Eye and Redstone Dust, plus 2 Lapis Lazuli and a Gold Ingot. The recipe is shapeless: any layout, any crafting grid.

Modifiers that work on it: Frugal, Kindred, Steady, Magnetic, Sowing, Furrowing, Fertile, Torchset, Ore Sensing, Sunlit, Fleecing
Overdrive
Tier II · Blood · Helps you and your allies · 10 mana · needs a Copper Cord or better
Past your limits for 10 seconds: Strength II, Speed II and Haste II, but you lose 1 health every 2 seconds. The weaker it leaves you, the harder you hit: Strength III under half health, IV under a quarter.
How to get it: Craft: a Blank Rune, Blaze Powder and Redstone Dust, plus 2 Lapis Lazuli and a Gold Ingot. The recipe is shapeless: any layout, any crafting grid. Also found: Shipwrecks; Buried treasure; Trial vaults; Bastions.

Modifiers that work on it: Amplify, Extend, Frugal, Overcharge, Execute, Trial Key, Kindled, Unstable, Thirst, Belated, Steady, Magnetic, Sowing, Furrowing, Fertile, Torchset, Ore Sensing, Sunlit, Fleecing
Cleave
Tier III · Blood · Harms enemies · 18 mana · needs an Amethyst Cord or better
Cuts in proportion to the target: 6 damage plus 10% of its max health (up to 20 more); enemies beside it take half (three at most).
How to get it: Craft: a Blank Rune, Diamond Axe, plus a Mana Crystal and a Diamond. The recipe is shapeless: any layout, any crafting grid. Also found: Bastions; Woodland mansions; Vindicators (4%).

Modifiers that work on it: Amplify, Frugal, Linger, Overcharge, Execute, Trial Key, Kindled, Unstable, Thirst, Belated, Steady, Magnetic, Sowing, Furrowing, Fertile, Torchset, Ore Sensing, Sunlit, Fleecing